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Old Jan 06, 2008, 08:09 PM // 20:09   #301
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Old Jan 06, 2008, 08:16 PM // 20:16   #302
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Quote:
Originally Posted by zwei2stein
Proper Ursan nerf would be making it prone to shutdown and allow enemies to resist it:

Ursan Blessing -> Enchantement Spell.

Ursan strike -> Meele Attack Skill, deals two packets of damage, one Piercing, one slashing.

Ursan Rage -> deals Blunt damage.
Making it an enchantment is kinda interesting.

Monsters could remove it, and players would need proper cover enchants to keep it up.

It would essentially then become a "super tank".
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Old Jan 06, 2008, 08:19 PM // 20:19   #303
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Quote:
Originally Posted by zwei2stein
It already happens

Proper Ursan nerf would be making it prone to shutdown and allow enemies to resist it:

Ursan Blessing -> Enchantement Spell.

Ursan strike -> Meele Attack Skill, deals two packets of damage, one Piercing, one slashing.

Ursan Rage -> deals Blunt damage.
Agreed, except the enchantment part. Possible, and might be reduced to it, but IMHO it's going too far. Limited amount of time in UB would sound better (probably because I seriously hate how enemies LOVE to strip enchantments *mumbles*).
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Old Jan 06, 2008, 09:19 PM // 21:19   #304
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Quote:
Originally Posted by upier
That's why you FEEL Ursan is broken because of how YOU see the game.
Because you want the game to cater the people that want to to spend months playing the game to be the best.
How about if the game is supposed to be easy?
If the game is too easy, it loses a lot of appeal.

Would the game be as enjoyable if all enemy mobs would be level 5 max? No, it would not.

On the other hand we have bad players that feel they deserve to be able to do everything and win everything in this game because they want to have fun and paid for it!

Any WIN button you can imagine will destroy a game in the medium to long run. The fun will not last long.

GAMES and FUN belong together, but no game is fun if you win it too easy, almost by default.
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Old Jan 06, 2008, 09:38 PM // 21:38   #305
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Any nerf to the skill will make it worthless. If it is easy to strip it WILL be stripped in pugs. ROFL @ cover enchants .. we already have the ob build. If it takes even longer to recharge .. there would be no point to using it. If it does less damage. Why would people use it to take longer in a zone?

The beauty of UB is it is noob friendly and doesn't care what class you are .. NEITHER DO THE PEOPLE GROUPING. If they tone it down and make it AI friendly like you suggest. Why would random pugs continue to use it and group together? They wouldn't.

The cookie cutter builds would then once again be the most logical option. Then the threat of Timmy the noob farming your area would be over. Yay! *vomits* Don't get me wrong an ob tank is really fun to play .. right up there with afking the nine rings. OMG the skill level required is insane! I sure do feel like a warrior spamming ele skills! Wait that is almost as bad as being an Ursan and spamming bear skills *GASP*. Only difference is .. I get to actually attack like a warrior should be.

Anet already adjusted it as much as needed when they killed the ranged attack. If they felt other adjustments were needed why didn't they correct it at that time? Perhaps because it is working as intended.

Your rants against UB are obvious attempts to force your view points on other players. That is the worst thing about gw. Those that cry the loudest on fansites often get their way even if it does not happen to be the majority opinion. Anet had a great idea called instanced play. You should try it sometime you will notice that what other people are doing in their instance really doesn't have ANY impact on your instance.
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Old Jan 06, 2008, 10:03 PM // 22:03   #306
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Quote:
Originally Posted by leprekan
Your rants against UB are obvious attempts to force your view points on other players. That is the worst thing about gw. Those that cry the loudest on fansites often get their way even if it does not happen to be the majority opinion. Anet had a great idea called instanced play. You should try it sometime you will notice that what other people are doing in their instance really doesn't have ANY impact on your instance.
Now who's ranting?

In fact...telling me that im forcing my point of view is forcing YOUR point of view on me.
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Old Jan 06, 2008, 10:09 PM // 22:09   #307
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Quote:
Originally Posted by lyra_song
Now who's ranting?

In fact...telling me that im forcing my point of view is forcing YOUR point of view on me.
LOL.

Wasn't really directed at anyone in particular Hell yeah it was a rant

On this I disagree. I could care less what you run in your instance. I am in no way trying to dictate YOUR instance. The same cannot be said for those crying for change to a skill they admit not even using.
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Old Jan 06, 2008, 10:54 PM // 22:54   #308
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Quote:
Originally Posted by trobinson97
Yays!

And by the way: Sup Kusandaa : ) ?
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Old Jan 06, 2008, 11:39 PM // 23:39   #309
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Quote:
Originally Posted by Bryant Again
When people who normally aren't concerned with the game become concerned with the game, that should be raising some eyebrows.
This happens EVERY friggin day. What else is new? In each and EVERY topic there is always 2 sides. It's like you whiners are taking turns.

Side 1: Comes to forum to whine
Side 2: In-game playing

*Anet listens to side 1 and makes adjustments*

Side 2: Comes to forum to whine
Side 1: In-game playing

Ursan isn't the problem. It's this lousy community that can't seem to figure out what the $%% they want. PvE/PvP will NEVER be balanced. Not because of the so-called design flaws.....it's because this anal community won't let it happen. No matter how balanced this game can get some idiot is gonna come up with something original to "female dog" about. This thread was over before it even started.
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Old Jan 06, 2008, 11:43 PM // 23:43   #310
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Quote:
Originally Posted by leprekan
The same cannot be said for those crying for change to a skill they admit not even using.
It's simple logic really in the eyes of the blind. I don't/can't/won't use X skill for my own reasons and I think they are valid in my world so therefore NO ONE else should use it either. I think if everyone plays the game my way we'll all be pro instead of dumbed down drones who just like to have fun and play the game. I want this to be a job or chore for everyone and nothing should be easy especially in a virtual world. You are NOT ALLOWED TO MAKE YOUR OWN INSTANCE EASIER THEN MINE! Fun is overated. What?! Ursan is fun for you? That is unacceptable!!!! ANET!!!! NERF NOW!
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Old Jan 07, 2008, 12:10 AM // 00:10   #311
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Quote:
Originally Posted by Longasc
If the game is too easy, it loses a lot of appeal.

Would the game be as enjoyable if all enemy mobs would be level 5 max? No, it would not.

On the other hand we have bad players that feel they deserve to be able to do everything and win everything in this game because they want to have fun and paid for it!

Any WIN button you can imagine will destroy a game in the medium to long run. The fun will not last long.

GAMES and FUN belong together, but no game is fun if you win it too easy, almost by default.
We are forgetting that not everyone has been playing GW for almost 3 years now.
So the new players need a "sweet" skill that will keep them interested in this hell-hole that is PvE long enough to consider buying all 3 chapters BEFORE GW2 comes out.
Because PvE in in its current state without Ursan and other insane PvE skills - is just something that new players would not be able to digest.
It just became so bad.
Ursan gives the newer players something that makes them skip two years of training and gives everyone that isn't as godly as the best a way to be actually able to play this game.
Because otherwise - these people would have nothing to do. And because there is no fee - there is no reason to stick around.
And that would be worse imo then them having a crutch that I don't need to use!

Quote:
Originally Posted by lyra_song
I'd rather have a proper fix. Looks like you are more pessimistic. ;p
I am in no way denying that!
I've bitched about Aspy for a year - and then - instead of fixing the game - they gave us the report system that doesn't fix anything.
So you can report someone that has trashed my game! Big deal! Doesn't change the fact that the game was still unplayable!
And I've stopped playing pretty much everything other then W/P/Ne - just because other classes have bigger issues then these guys.
This game should be fun - but swimming against the tide isn't!
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Old Jan 07, 2008, 12:14 AM // 00:14   #312
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Quote:
Originally Posted by byteme!
It's simple logic really in the eyes of the blind. I don't/can't/won't use X skill for my own reasons and I think they are valid in my world so therefore NO ONE else should use it either. I think if everyone plays the game my way we'll all be pro instead of dumbed down drones who just like to have fun and play the game. I want this to be a job or chore for everyone and nothing should be easy especially in a virtual world. You are NOT ALLOWED TO MAKE YOUR OWN INSTANCE EASIER THEN MINE! Fun is overated. What?! Ursan is fun for you? That is unacceptable!!!! ANET!!!! NERF NOW!
It's not so much that Ursan makes it easier as it is that people don't know that. Kusandaa makes a good point in what I'm talking about.
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Old Jan 07, 2008, 12:29 AM // 00:29   #313
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Where's the obligatory picture of the special needs kid running in the race when you need it, completion with caption on internet discussions....
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Old Jan 07, 2008, 12:59 AM // 00:59   #314
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Quote:
posted by byteme!
Ursan isn't the problem. It's this lousy community that can't seem to figure out what the $%% they want. PvE/PvP will NEVER be balanced. Not because of the so-called design flaws.....it's because this anal community won't let it happen. No matter how balanced this game can get some idiot is gonna come up with something original to "female dog" about. This thread was over before it even started.
I nominate this single post for post of the year on so many levels.
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Old Jan 07, 2008, 01:10 AM // 01:10   #315
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Quote:
Originally Posted by GloryFox
I nominate this single post for post of the year on so many levels.
Sorry, he called Ursan balanced. I'm pretty sure posts of the years don't contain dumb information in them.
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Old Jan 07, 2008, 05:26 AM // 05:26   #316
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man.. this is a hard one... but what i dont understand is... wtf anet nerfed TNTF (theres nothing to fear) and Seed of Life.. when Ursan is absolutely more 'powerful', and they do nothing about it??

i guess my point is.. ANET do care about balance in PvE... otherwise they wouldnt hav nerfed those skills.. but they are probably scare of upsetting too many ppl if they change ursan now. i dont think they are willing to take that risk

Last edited by Wolala Wagaga; Jan 07, 2008 at 07:10 AM // 07:10..
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Old Jan 07, 2008, 07:36 AM // 07:36   #317
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Quote:
Originally Posted by The Phantom
Sorry, he called Ursan balanced. I'm pretty sure posts of the years don't contain dumb information in them.
Although it's not post of the year I don't think it calls Ursan balanced, just that no matter what Anet do or don't do someone will whine about it.The reason we got Ursan in the first place was because people protested about class discrimination and how some areas deliberatly excluded some professions. Thing is, and here's where Upier and I agree they did'nt fix PvE to include mobs which the shunned professions could really help in, they gave us a skill that removed the need for different professions..
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Old Jan 07, 2008, 07:43 AM // 07:43   #318
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I don't think they designed it to work in any particular way. They threw some skills together there and it became a PVE meta build hit.

Personally I think it's fun. Should they balance it? Perhaps if they absolutely feel the need. I'm missing the convincing arguments of what devastation it has brought... but I've seen in game the biggest community building and amount of new relationships in PVE in years, so in that bias I would say no don't reduce it so much that we can't enjoy ourselves anymore.
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Old Jan 07, 2008, 08:09 AM // 08:09   #319
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Quote:
Originally Posted by Shanaeri Rynale
The reason we got Ursan in the first place was because people protested about class discrimination and how some areas deliberatly excluded some professions.
So Anet decided that the solution to Mesmers and Ritualists not getting into PUG's was to remove those classes from the game with a skill which insta-transforms them to rushing uber-wammos?

That's like curing headache with a shotgun.

If ANet wanted mesmers and ritualists to find PUGs, they should've added mobs to the areas which are best tackled by a mesmer or a ritualist. Create a need.

No, Ursan Blessing was IMO created because they think that's what the PvE community wants: an instawin button which does not require any thinking at all.
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Old Jan 07, 2008, 08:17 AM // 08:17   #320
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Quote:
Originally Posted by Numa Pompilius
So Anet decided that the solution to Mesmers and Ritualists not getting into PUG's was to remove those classes from the game with a skill which insta-transforms them to rushing uber-wammos?

That's like curing headache with a shotgun.

If ANet wanted mesmers and ritualists to find PUGs, they should've added mobs to the areas which are best tackled by a mesmer or a ritualist. Create a need.

No, Ursan Blessing was IMO created because they think that's what the PvE community wants: an instawin button which does not require any thinking at all.
Ah but creating mobs and areas best tackled by shunned professions would take lots of work, it seems like every man,woman and his cat at Anet is working on GW2 so that was'nt an option. Fixing mobs may have been the right thing to do for Gw1, but would have delayed GW2 and therefore any income from it.

Certainly atm GW seems like it's being developed by a skeleton crew. Now if thats right or wrong is for another topic, but quick fixes with little regard to the impact on the game as a whole would seem to bear that proposition out.

As to the damage the skill is doing, I would think the enclosed screenshot of DoA would be enough.

As to changes to the skill, make it an enchant. That way it can be stripped, shattered and Mallyxed in the same way as other skills would be that would otherwise break the game.

Last edited by Shanaeri Rynale; Jan 07, 2008 at 08:20 AM // 08:20..
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